R' U' F L' U L' D2 F' B' L' B2 D F' B2 L2 B2 L U2 R2 B2 R D2 L F2 R' U' F
D2 B2 U B2 R B2 L U2 B D2 B2 U2 R2 F' R2 D2 F2 D2
D2 B2 U // EO(3/3) B2 R B2 L // DR, 4a2 4e(4/7) U2 F^ L2 F2^ L2 U2 B'^ // HTR(7/14) R2 D2 F2 D2 // LS(4/18) ^ = w(+0/18) Found this very late somehow, because at first i only checked the other way of doing trigger on this eo variation cause it gives a 1 move shorter htr, and then went on to wack variations on the 4c3 in 7, if this wasn't +0 probably would've have been able to slice this in time Nice to get a scramble once in a while where you get a 20 even if you mess up
R' U' F U2 F2 L2 B2 U L2 D F2 U' F2 R' D B D' R F L' U' L2 D2 R' U' F
R' L' D' L2 F B2 R2 U2 F' B2 U' D R2 U' D2 F R2 L2 D2 B2 L F'
R' L' (F L') // EO(4/4) D' // DR-4E4C(1/5) (B2 D2 L2 R2 F' D) // DR, 4b2 4e(6/11) L2 [F' L2 D2 F] // HTR(5/16) U' D R2 U' D' // LS(5-1/20) [] = F B2 R2 U2 B2 F'(+2/22) +6 double slice, skull I was working on this for the second half of the attempt, which has a findable 21 that i could've found but i didn't check the right thing (R L) R2 F' R D B' U // 2c4 in 8
R' U' F L D F' R' B U L2 B' U2 L' F' D2 R2 F R2 D2 F D2 F2 R' U' F
R' D' B R2 D2 F' B' D2 R' F2 R B2 D2 L' F2 L2 U R' U L U2 D2 B'
(B) R' D' F // EO(4/4) (U2 D2 L' U' R U') // DR, 2c3 4e(6/10) (L2 F2 L D2 B2 R' F2 R) // HTR(8/18) (D2 F B D2 R2 F B') // finish(7-2/23) League scrambles being either straight up bullshit or fake good is starting to get to me, what the hell was this I had this and also 2c4 in 10 with 2 variations here, and for some reason i decided not to write down optimal eos on R/L on inverse(the only axis i didn't do this for this scramble), and there's a 2c4 in 9 on that with a relatively easy 21
R' U' F D R' F2 L2 D R2 D' F2 D2 L2 B2 D' L D R U' B' R U2 B' R' U' F
U2 R2 U F B D2 R2 D2 L' D2 L' B2 U' D B2 L2 U R2 U2 L U2 R
U2 R2 U F B // EO(5/5) (R' U2 L' U2 R2 D) // DR, 4b2 2e(6/11) D2 R2 D2 L' D2 L' // HTR(6/17) B2 {R2 B2 D2} // E slice(4-1/20) {} = U' D B2 L2 U D(+2/22) Kinda hard to tell if this is optimal from variations but this is ok for the scramble. There is a 19 here by extending (R' D F B) to 5mover and doing rzp in 6, and a 21 extending a dr in 8(which i missed, oops) by 3 for dr in 11 and it's apparently +10
R' U' F L' R' U2 F2 R' U2 F2 L' U L B' F' R' D F' U2 F L' D2 R' U' F
B2 U2 D' B R' L' F2 R F2 U' R' B2 L2 U2 L' B2 L2 U2 B2 R2 D2 B2 D2 F
(F) B2 D' U2 B // EO(5/5) L' R' F2 R F2 U' // DR, 4a2 4e(6/11) [R D2 R2 B2 L // HTR(5/16) B2 R2 D2 F2 L2] D2 B2 D2 F2 // LS(9-1/24) [] = R' B2 L2 U2 L' B2 L2 U2 B2 R2(+0/24) What a fucking scramble, this was my only viable sub12 dr and this is optimal somehow. I noticed the shape on (F B' L2 D' B') looked nice but missed dr for 20, other than that everything good is from 2+3s here which i didn't check
R' U' F R' B2 D2 R' B2 D2 L' B2 U2 L R U2 R' U' R F2 D2 R2 F' L U' R' U' F
L D2 B U2 B2 D2 F D' F2 B R2 U2 B' U2 D2 F2 D2 F R2 L' F' U' L'
L (L U F L) // EO(5/5) D2 B U2 B2 D2 F D' // DR, 2c3 4e(7/12) {F' D2 R2 B' R2 L2 F2 L2 F D2 F' B} // solve by doing start of the trigger and then it finishes by itself(12/24) {} = F2 B R2 U2 B' U2 D2 F2 D2 F R2(-1/23) I hate it when there's a unique good thing on the scramble and i barely miss it. i had (U L2 B F2 R) rzp and switched it, but didn't find 3 moves to trigger and there's a free 20 from that Other drs: D R F (U' L) (U D2 R' D R) // 2c4 in 10, 23 opt U' F2 L (U2 B) D2 R2 D2 R2 F // 4c3 in 10, 22 opt but not realistically findable I also found this L (D F' D2 L) (F') (D2 B2 U F2 D') // 4b2 4e in 11 And if i only tried D R2 U instead of U F2 D i would've found a free 22, sad. I think this is the only of 4 variations i didn't look at on inverse before trying some variations on normal
R' U' F B2 R' B L' F U' F' D' B2 R B2 L2 U R2 F2 D' B2 R2 U B2 D2 R' U' F
D2 F2 D L2 U2 L2 F2 R2 L2 U R2 D' B' D F2 B2 L2 D2 L F D' R'
(R D F' L') // EO(4/4) (D2 L2 F2 B2 D' B) // DR, 4c3(6/10) (D R2 D'^) U2^ B2 U^ // HTR(6/16) F2 D2^ B2 L2 F2 B2 // LS(6/22) ^ = w(+0/22) This looks like unique optimal off this dr's variations so that's good. Missed a 21 from same eo, but you have to extend 5c6e 5mover in a really cool way
R' U' F L' F2 L2 F2 U2 B2 F2 R' B2 D2 U2 F' R' D U' F D2 B' D2 F R' U' F
L' B' U' D2 F2 R2 U D' R B2 D2 R' D2 L2 U' B2 L2 U R' L'
L' B' // EO(2/2) D' // DR-4E4C(1/3) (R L U' L2 B2 U) // DR, 4b2 4e(6/9) (L2 D2 [L B2 U2 L']) // HTR(6/15) ({F2 L2 D2}) // E+M(3-1/17) [] = R D2 B2 R'(+0/17) {} = U' D R2 F2 U D(+3/20) Other: B' F2 U R' L' F' D F' D // 4a3 in 9 L2 D2 L D F R2 B U2 F L // 4a3 in 10 B R L2 D' L F D2 R D2 R' // 4a4 in 10 D2 R2 F R2 F2 D2 // 2e2e in 16 lol
R' U' F U F2 U' B2 F2 D' B2 D' L2 F2 U2 F2 L' F D' U L U2 R D F R' U' F
L' F U D R' F' B2 R2 L2 B R2 F2 U2 L2 D L2 U R2 F2 D' F2 D2
L' F U D R' // EO(5/5) B U2 D2 F // DR, 2c3 4e(4/9) (U2 B2 U R2 B2 U' F2 U') // HTR(8/17) (R2 D2 B2 L2) // E+S(4/21) ([U2 B2 U R2 B2 U' F2 U' R2 D2] {B2 L2 F' U2 D2 B'}...) [] = D2 F2 D F2 R2 U' L2 D' L2 U2(+0/21) {} = F2 R2 B' R2 L2 F B2(+1/22)
R' U' F U B' R2 U' R D2 F2 B' L U D F2 L' D2 R U2 R2 B2 L' U2 B2 R' U' F
B2 D2 F2 R2 D' R2 U2 B2 U' B2 L2 U' F' L2 D F2 U2 B' U' L D' B2
(B2 D L') // EO(3/3) (U B) // DR-4C4E(2/5) (U2 F2 D' L2 F) // DR, 4c3(5/10) (U L2 B2 U' R2 D2 $ F2 D') // HTR(8/18) (R2 F2 D2 B2) // LS(4/22) $ = D2 R2 U2 B2 U2 R2 D2 F2(+0/22) I found this at around 20 minutes, and forgot that i didn't check extensions of 3mover and went on to check around 50 5movers on normal. Then i returned to inverse and founds 2 variations of 2c4 in 8 but turned out they are both +15 optimal lmfao. I had this: D B L F2 D F B2 D2 L' D2 R // 0c4 in 11 I don't know why, but i didn't check L2 F2 L' B2 R after jzp which gives 0c0 4e in 11 and a free 21, skill issue, but other than that there seem to be no findable 21s so 22 is ok i guess
R' U' F D2 L2 B' L2 U L D' F L' D' L2 F2 L2 F R2 F' R2 D2 L2 B' L2 R' U' F
D2 B U2 R' F' L B2 R2 B2 D2 R' B2 L' U2 L F2 D2 L2 D' L' B2 R
D2 B U2 R' F' // EO(5/5) (R' B2 L' D) // DR, 2c4(4/9) R' (L2 D2 F2 L' U2 L B2 L) // HTR(9/18) (B2 U2 L2 D2 R2) // LS(5-1/22) ...F' [R D2 L2 U2 B2 L'] B2... [] = L B2 R2 B2 D2 R'(+0/22) Nice, mallard only finds sub22 from switching 5mover or by jzp on 2+2 that i missed, ooops
R' U' F B' R2 D2 U2 B' R2 U2 B2 R2 B' U2 B U F2 L' F2 U' R2 F2 D' B' R' U' F
L' B2 D' L2 U D2 F2 D R2 U F B' U2 F R2 F' L2 D R' L F'
L' (F L' R) // EO(4/4) (D') // JZP(1/5) (L2 F R2 B) // DR, 2c4(4/9) B2 [U' F2 U' L2 U L2 U' // HTR(8/17) D2] F B' U2 F B // LS(6-2/21) [] = D' L2 U D2 F2 D R2 U(+0/21) Double slice in +3 with 4q and F R2 B, skull
R' U' F B L D B U R2 F D' B U R U' B2 U L2 B2 D' B2 D R2 U R' U' F
L F' B' L' F U2 L2 D L D' L B2 L D2 R2 D2 F2 R' L2 F2 U2 F2 U2
L B' F' L' F // EO(5/5) U2 L2 D L D' // DR, 4c3(5/10) L B2 L D2 R2 D2 F2 R' // HTR(8/18) L2 F2 U2 F2 U2 // finish(5/23) You can get a 20 by doing rzp in 6 to 2e3c and dr in 11, or a 21 from rzp in 6 on (D) D2 U' L' U but it doesn't look like 5 to dr at all. I had this dr, but delayed solving it too much to find an easy 22: L B' F' L' F (R D R' D) // 4c4 in 9, 22 opt
R' U' F R B2 U2 D2 F R' U2 F D B2 R2 F2 B2 D2 R F2 L' U2 L2 U2 B2 R' U' F
D2 B R U2 R' B2 U2 L2 D2 F U2 B2 D2 R2 F U2 F2 L B D' F2 D
(D' F2 D) // EO(3/3) (B' L') // DR-4C2E(2/5) D2 B R F2 R' // DR, 4a2 4e(5/10) (F2 U2 F) B2 U2 L2 D2 F // HTR(8/18) U2 B2 D2 R2 F2 // finish(5-1/22) Had a lot of mediocre drs in 10, this seems to be optimal from everything i had. Missed a 21 because i somehow forgot to switch the 3mover on normal, oops
R' U' F D2 R2 D B2 U F2 U2 L2 D' L2 F2 U R U' B' L2 F D' R' F2 D R' U' F
R' F2 B R2 D2 B2 R2 D' L2 B2 L2 B2 U2 D' R2 D2 L' D L2 U D' R2 L
R' B // EO(2/2) (L') // DR-4E4C(1/3) (R2 D U' L2 D' L) // DR, 4b2 0e(6/9) (D2 R2 [U' R2 B2 R2 B2 U) // HTR(8/17) (L2 F2 U2] R2 F2) // LS(5/22) [] = D U2 B2 L2 B2 L2 D R2 B2 D2(+1/23) Somehow the only 22 from this dr uses 4q, and with all the other drs i didn't get to checking that. Mallard only finds really obscure 20s Other: R' B' L' D2 U' F2 B2 L2 D R // 2c3 2e in 10, 22 opt from variations but skull path R' B' (U L') U R2 D2 L2 U' R // 4b2 4e in 10, 21 opt with 4q
R' U' F U2 R' B2 L2 B2 U2 R B2 L R' B2 D' F L' F2 L' B' L' F R2 U' R' U' F
R' F D' R' F2 B' U D2 F2 U R2 B L2 F B' D' L2 D B2 U D F2
R' F D' R' // EO(4/4) B' // DR-4E4C(1/5) F2 U D2 F2 U R2 F' // DR, 4b2 2e(7/12) (F2 [U2 L2 D' F2 U]) // HTR(6/18) (F' B L2 F' B') // LS(5-2/21) [] = U' D' B2 D' L2 D(+1/22) Pure luck I had D (D' R2 D) R2 F R' L B2 D2 B // 2c3 in 11 with variations on both sides but bad But if you do R2 F' you can do D2 F2 L' R F' to dr, which leads to a free 21, but well
R' U' F D2 L D2 R D2 R' F2 R D2 R' U2 R' B2 L' U' L2 R' F' D' U F' R' U' F
F2 U2 R D2 R' L2 B2 R U2 F B D2 R2 D2 B' R D2 L' D2 R D' F' R L
(L' R' F D) // EO(4/4) (R' D2 L D2 R' F) // DR, 2c3 2e(6/10) F2 U2 R D2 [R F2 R // HTR(7/17) D2 B2 R2] D2 L2 // S slice(5/22) [] = R' L2 B2 R U2 {F2 L2(+1/23) // adjust {} = F B D2 R2 D2 F B'(+1/24) This dr is 22 opt from switching D2 L, and my double slice is 23 opt but i was messing around with pairs tracing too much this attempt and had little time to find it
R' U' F L2 B2 U' R2 F2 L2 F2 D L2 D' U2 B2 F' D B R D F2 D L2 R' U' F
B U B R F U' F2 U F2 L2 D' R2 B2 U2 L2 D F' D2 F D R'
(R) B U B R // EO(5/5) F // DR-4C2E, AR-3C1E, 2 pairs(1/6) (D' F' D2 F) // DR, 2c4(4/10) (D) U' F2 U F2 L2 D' // HTR(7/17) R2 B2 U2 L2 D2 // finish(5-1/21) Other funny drs: (B) F D L B R D' R U2 L // 2c4 in 10, this is literally the first eo i checked (B) D2 F L B U2 L F2 U' R // 4a2 2e in 10 This is probably the most fun i've had on a scramble this bad, lmao