R' U' F D L2 B U' L2 R2 U2 F2 L2 F2 R2 D' B L B U L F D B2 R' U' F
D' R' L' B D F L U2 R2 B' R' F2 U2 L' F2 L F2 D2 F2 U2
D' R' L' B D //EO F L U2 R2 B' //DR R' F2 U2 L' F2 L //HTR F2 D2 F2 U2 //finish Also looked at: (B D L2 F') (D L U' L2 D R) //10+1 (L U' B R') (U2 L2 B2 U B2 U2 D' F) //12+2 ([B2 L2] U F2 U F2 U2) //19 to 3e [] = L R' U2 L R //22 (L U' B R) U //insane RZP on both normal and inverse, stuff constantly looks almost solved, but it's 5q DRs everywhere. Didn't find Radek's 19 tho, minor skill issue.
R' U' F L' B2 U R B2 L2 D' F' L U' F D2 R' B2 L2 D2 B2 D2 R' U' F
U B' R F' R D' B2 R2 D2 F2 R2 L2 D' F2 R2 D2 L2 U F2 R' D' R2 D' L2
U B' R F' //EO R (L2 D R2 D R) //DR 10+3 4c4e D' (F2 U' L2 [U2 L2 B2 D) //HTR (L2 R2 B2 U2] R2 B2) //leave slice [ ] = D2 R2 F2 D L2 R2 F2 D2 //solve slice (+0) DR is 23 optimal and one of the paths is hilarious and might be the highlight of my week: ... R' (...R') B' L2 B' L2 B2 D2 B U' F B L2 F' L2 Easy 4c3 -> 4b2 4e aside, I wonder if people will ever start finding stuff like this
R' U' F D F2 U2 L2 D2 R2 F2 U' L' R' U' R B' D2 U B D R' D2 B2 R' U' F
F B' D' F U2 D' R2 F2 R2 B2 L2 D' B2 U R' D' L F2 U' F2 U2
B' F D' F//EO (U2 F2 U F2 L' D R) //DR 11+3 2c4e U (U' B2 D B2 % D U') //2e2e % = B2 L2 B2 R2 F2 R2 //6-2 Not the first time i miss a good result of a blocky 10+5 Optimal for EO tho, that's nice
R' U' F R L2 B' L2 D' F U' D' F2 L' U L2 B2 U' L2 B2 R2 F2 U L2 D R' U' F
R2 L B' U D2 F' D2 R' F2 B2 L B2 D2 L2 F2 D2 B' L2 B' D2 R2 B'
(R2 L B' U) //EO D2 F' D2 R' F2 B2 L //DR 11+3 2c4e (B R2 D2 B L2 B) //HTR B2 D2 L2 F2 D2 //finish
R' U' F R' L B R' U2 F' R D L2 F' U L2 D L2 U F2 R2 L2 F2 U' B2 R' U' F
L F2 D2 R' U2 R' B2 U L2 U2 D R2 U B2 L2 B2 L2 B2 U R B L' B2
(B2 L B') (R') L F2 D2 R' U2 R' //DR 10+4 2c4e (U') B2 [D F2 D' F2 D] //HTR B2 L2 B2 L2 B2 //leave slice [ ] = U L2 D U2 R2 U //solve slice (+1) I believe this is DR optimal, but checking DRs with these long JZP sequences with NISSY is non-trivial
R' U' F R2 D2 F2 U R2 U B2 R2 D2 B2 D B2 F U L F' R F R' D F2 R' U' F
D R2 L B L F D2 F' B D2 R2 D2 R B2 R F2 R' D2 R F' B2 D' B R'
D (R B' D) //EO (F) L R2 B L B //DR 10+4 2c4e (B2 R' D2 R F2 R' B2 R') //HTR (D2 R2 D2 F B' D2 F' B) //finish DR is 23 optimal but tricky. I also looked at the other variant (23 opt) and at: D (R B' D) (F L R F2 B' L' B' L) //12+0 2e, 23 opt D (R B' D) (F L' R' F' B2 L' F' L) //12+0 4e, 23 opt I really should've found AT LEAST one of the 23s, but I was just too chaotic an missed them all.
R' U' F U' L2 U2 F2 D' L2 B' D L D F2 U' B2 U2 L2 D F2 R2 U2 L2 F2 R' U' F
U2 F' D2 L2 B' L2 B' R2 F2 U2 F' D2 L' U2 B' D2 F L D' F2 U
(U' F2 D) //EO (L' F' D2 B U2 L) //DR 9+4 2c6e (D2 F) U2 F' D2 L2 B' L2 B' //HTR R2 F2 U2 //finish
R' U' F U' R2 F2 B R' D' F' B' D' B2 U2 B2 R2 B' L2 B' L2 D2 R' B2 R' U' F
B' U2 L2 U' R D F2 D L2 F2 B2 U D2 F2 U2 B2 R2 D2 R' F L2
B' (L2 F') //EO (R) U2 L2 U' R //DR 8+3 2c6e D F2 D L2 F2 B2 [U' //HTR B2 U2 F2 L2 U2] //leave slice in 20 [ ] = U D2 F2 U2 B2 R2 D2 //solve slice (+1) DR is 20 opt and I had multiple slices in 20 but not the right one sadly.
R' U' F L D2 R F2 U2 L2 U2 L2 U2 B2 U L D' R U' R2 U' B' F D R' U' F
R D' F2 L F2 D L' B2 L D2 F2 R L2 D2 F' B D2 B2 U2 B D' B L
(L' B' D F) //EO R D' F2 L F2 D // DR 10+3 2c4e L' B2 L D2 F2 R //HTR L2 D2 F' B D2 B2 U2 F B //finish DR is 22 optimal. Silly miss, but i was looking at (...) R D B2 R' B2 D variant and only realized about this very late into the attempt.
R' U' F U B2 L' B2 R2 B2 R2 D2 B2 L F2 D' R F D' U' B' R F' D2 R' U' F
U2 R U2 R F' B2 L2 D2 F B' D2 L2 D L2 F2 L2 F2 B U R2 L2 U
U2 R U2 R //EO B (U' R2 L2 U' B') //DR 10+1 4c4e (F2 L2 F2 L2 D') //HTR B F' L2 D2 B' F D2 L2 //finish Other variant has a 21 but it's a tricky one as you have to U R2 S2 R2 U extend the DR. Also looked at: U' R U R //EO D2 B' U R2 D' B //10+3 2c2e, 22 opt
R' U' F U' R L2 B L' B' D' F' B' U' F' D2 B2 R2 F' U2 D2 F2 R2 F' D2 R' U' F
R F' B D2 B2 U2 R2 U2 B2 R' U2 R D2 R' D2 B2 U' B2 R D' L' F' D'
(D F) R F' B //EO (L2 D R' B2 U) //DR 10+3 2c4e (B2 D2 R D2 R' U2 R) //HTR D2 B2 U2 R2 U2 B2 //finish This DR has a simple 20 after R F' B => R U2 F' B extention. For some reason i checked R D2 F' B and went on.
R' U' F R' D' F' D2 B2 U2 D' R L2 D2 R2 F D2 F R2 U2 D2 B2 L2 D2 F R' U' F
D' B2 U F L2 B2 D2 L2 B2 L2 D B2 D' B2 L2 D' B2 D B L' U2 B'
(B U2 L) //EO (B') D' B2 U F //DR 8+4 2c4e (D' B2 D L2 B2 D B2 D') //HTR (L2 B2 L2 D2 B2 L2) //finish DR is 20 optimal and easy to find. Not sure what went wrong
R' U' F R U2 B2 R U2 B2 U2 L2 D2 L2 R U R' D2 L D' R F L D2 R' U' F
U2 D2 F' R D2 R U D L2 F2 U' D' F2 R F2 L F' B' R' U' L F D
(D' F' L' U) //EO (R F B) U2 D2 F' //10+4 0c4e R D2 R (L' F2 R') //HTR (F2 U D F2 L2 U' D') //finish DR is 21 optimal
R' U' F D2 U2 L D2 L' D2 R2 B L2 F2 D2 U' F' U L D' B' R' U' F
L' F R U2 D2 F2 L2 F R F2 B2 D2 L F2 R U2 R' L' F2 B2 D' F
(F' D) //EO L' F R U2 D2 F2 L2 F //DR 10+3 2c6e, infinity variants R F2 B2 D2 L F2 L //HTR F2 L2 F2 B2 //leave slice in 21, +1 not even sure how to find optimal for this with NISSY, hopefully someone used it as final
R' U' F R2 U' L2 U F U L' B' D' L2 U2 B2 U2 B2 L2 F L2 U' B R' U' F
B U' F2 U D2 F' L2 U2 F B L2 B U' D B2 U' D2 B R U2
(U2 R') //EO (B' D) B U' F2 U //DR 8+2 4c4e D2 F' L2 U2 [B2 D2 F] //HTR U' D B2 U' D' //leave slice [ ] = F B L2 B //solve slice (+1) So much good stuff and only a 20 in the end. Spent too much time on (U2 R') (D' B U2 B2 R2 B2 U) //9+4 infinity variants There's a cool 19 after a 3 move setup to 7c6e 5-mover. Tried some similar stuff but didn't spot this one
R' U' F R2 U2 D2 L' D' F' D2 B' L F' L F2 U2 D2 L' D2 B2 D2 L D2 R' U' F
D R2 D' B2 U R2 B' U B2 U2 L2 U' D2 F2 D2 F B' U2 F2 B L' U D' B
(B' U' D L) //EO (F) D R2 D' B2 U R2 B' //DR 12+2 U B2 U2 L2 U' //HTR D2 F2 D2 F B' U2 F' B //finish this is sliceable to 23, what am i doing...
R' U' F B' U F' D2 R2 D B' U R' L D2 B' D2 F' R2 F2 B R2 U2 D2 L2 R' U' F
F R B2 U' F U' D R2 U D' F R F' L F2 R2 U2 B L' F2 L2 B2 R2 L'
F R B2 U' & //EO R F' L F2 R2 U2 B // DR 11+2 L' F2 L2 B2 L' R2 // leave 3e in 17 & = F U' D R2 U D' F //solve 3e (7-0)
R' U' F D2 F2 D' F2 U B2 R2 U L2 B2 R2 B' L2 D' F2 R' F R' D F2 U' R' U' F
B2 D B2 U2 D R2 F2 D2 B2 R2 B' D' F D B' D B U' R' D2 B' R2
(R2 B D2 R) //EO (U B' D' B D' F' D B) //DR 12+2 (B2 D B2 [D') //HTR (L2 B2 U2] B2 R2) //leave slice in 21 [ ] = U D2 R2 F2 D2 //solve slice (+1) One of the most epic EO->DR that I remember doing. 2 move RZP based on vibes -> fun 5 move trigger
R' U' F U2 L B2 R F2 U2 L' F2 U2 L2 U2 F2 D' L' F U2 B2 U' F R B' R' U' F
U2 F2 B2 L2 D B R L' F2 R' L F2 D' L2 U2 R2 F2 U D2 R2 B L U L'
(L U' L') //EO (B') U2 F2 B2 L2 D B //DR 10+2 R2 [U B2 L2 D2] L2 D //HTR F2 L' R F2 L R' //leave slice [ ] = U' D2 F2 R2 U2 //solve slice (+1)
R' U' F U F' D2 L2 B U R L F' R' D2 R2 F2 U2 F2 L' B2 L' F2 R U2 R' U' F
D2 F2 L2 B2 R2 D' R2 U' F2 L2 D2 F2 L' U' L' D' R' U2 D' B' D' L
(L' D B) //EO (U2 D R D L U L) //DR 10+2 (F2 D2 L2 F2 U R2 D) //HTR (R2 B2 L2 F2 D2) //finish The DR is a 4-cycle of edges and a bunch of 2-swaps, so normal and inverse are very similar. All the same HTRs work, and they are all H-perm from their "twin" on the other side of the scramble. Very wierd
R' U' F L F' R2 B R' B2 U D' B U2 R F2 R2 F2 D2 L' B2 R' U2 R D2 R' U' F
U2 B2 U2 B2 U B2 D2 B2 R' F2 U2 D2 L' U2 F2 L U D B R' D2 F
(F' D2 R B') //EO (U' D') B2 U //DR (L' F2 U2 L U2 D2 F2 R) //HTR (B2 D2 B2 U' B2 U2 B2 U2 B2 U) //finish (10-4)
R' U' F U B2 U2 B2 U B2 R2 F2 R2 F2 U' L2 F2 L' D' B D2 L2 D2 F D2 R' U' F
R2 D L2 U F2 U D2 F B L2 F' B' L D R D' B2 U B D2 B D
(D' B' D2 B') //EO (U' B2 D R' D' L') //DR 10+3 2c4e R2 D L2 U F2 U //HTR D2 F B L2 F' B' //finish
R' U' F R2 D2 F' R L' D2 F U' L' U F2 D R2 F2 L2 B2 D2 L2 U' R2 U R' U' F
L
meltdown when F' D2 F U2 R D L2 F2 U L //10+2 F' D2 F L R (U2 R D R) //9+5 F' D2 F L (L2 R2 B2 U D' R) //10+4 infinity variants F' D2 F U2 R' U B2 U' L2 D L //11+3 2c2e U2 F' D2 F R D L2 F2 U L //10+4 (D F2 U R L' B F' R F R) //11+3 2c2e all wouldn't solve. realistically should've inserted slice in 24 or something
R' U' F U' L2 U R F B' L2 U L F2 U B2 U F2 U L2 B2 R2 U2 L2 R' U' F
D R2 B2 L' B2 L' D2 F2 U2 L U2 R2 B2 D L F2 R' B2 D2 B' D2 F D'
(D F' D2 B) //EO D (D2 B2 R F2 L' D') //DR R2 B2 L' B2 L' D2 F2 U2 L //HTR U2 R2 B2 //finish
R' U' F U' D L' F D B' U B' R B2 R' F2 L' U2 L F2 U2 L D2 R' D2 R' U' F
F2 U2 R F2 R' D2 F U2 D2 L2 F2 U2 B2 R U2 R L B2 L D2 B' R D L' D
(D' L D') //EO (R' B) F2 U2 R F2 R' D2 F //DR 12+2 4c2e (D2 [R' U2 L2 U2 R']) //HTR (B2 U2 F2 L2 U2 D2) //leave slice [ ] = L' B2 L' R' U2 R' //solve slice