R' U' F D' L2 U2 R2 D B2 D' L2 R2 F2 B L' B' F' R2 B2 U2 R D R' U' F
U' B' L' F2 B2 R2 U F2 U' B2 U F2 U' F2 D' B' D B U R2 F' B' R'
(R) U' B' L' //EO
(F B R2 U' B' D' B) //DR 11+5 4c4e
(D F2 B2 & R2 F2 B2) //leave 3c
& = (B2 U F2 U' B2 U F2 U') //finish
None of the stuff I had was sub-23 optimal and it doesn't seem like any of the mallards 22s are something I'd consider a miss.
D L U' B2 D' // eoud (5/5)
// rzpfb-eoud (0/5)
(D2 B' L D2 R) // drfb-eoud (5/10)
L2 F (R2 D2 F2 L2 B) // htr-drfb (7-1/16)
L2 D2 R2 D2 F2 L2 // fin (6/22)
This seems maybe most reasonable, but 4->5 casino has never been my strong side.R' U' F L' U R D F' L' U2 B D2 B2 L U L2 U D2 R' U' F
B2 D' B' R' L2 U F R2 U L2 D' R' L' U2 R' L' F2 D' F2 L2 U' R2 U'
B2 D' B' R' //EO L2 U F //DR 7+5 4c2e R2 U L2 D' (U R2 U L2 F2 D) //HTR F2 R L U2 R L //finish DR is 22 optimal and so are the 10+1 extentions, but the scramble is full of good stuff everywhere else, I just fumbled.
R' U' F U D' R' B2 D2 B L B' F2 L2 F2 B2 U R2 B2 D B D B' R' U' F
F2 B L2 U2 R' L2 F2 L U2 L2 D L2 U' R2 L' U2 R2 F' D2 L2
B (L2 D2 F) //EO (R2 U2 R2 L U L2 D') //DR 11+2 4c2e (L2 U2 L F2 [R') //HTR (D2 R2] F2) //leave slice [ ] = R L2 U2 L2 //solve slice Best thing on the scramble and an early find.
R' U' F U2 R2 D B R U2 L' D2 U2 R' F2 L D R2 U B' F2 L' F R' U' F
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Got some form of food poisoning (i think) the morning of the attempt. It got real bad around 10mins into the attempt so I decided to just find the finish to: (R' D2 L U' D) (R F R' B R) //10+4 2c6e and then sadly it got even worse at around 15min so I just had to take the DNF and leave. The 20 seems pretty easy so definitely bummed about how it all turned out, but nobody is at their 100% a 100% of the time. DR is 22 optimal but it's not like a gave myself a fair chance at trying to find it.
R' U' F D' F L U D R2 L' F' U2 D2 F U2 B2 L2 U L' B' U' R' U' F
F2 R2 F' R' L2 F2 R' L' F R2 F' B2 U2 L2 F L2 B' U2 R' B2 U' F' L2 D'
(D L2 F U) //EO (B2 R) F2 R2 F' L //DR 10+4 2c4e (U2 B L2 F' L2 U2 [B' U2 B']) //HTR (R L F2 R L') //leave slice [ ] = F B2 R2 F' //solve slice (+1) DR is 23 optimal, but the path is a little crazy: (... R') ... L //DR R2 F' R2 U2 F' B2 U2 L2 F U2 R2 F D2 //23
R' U' F D' F L U D R2 L' F' U2 D2 F U2 B2 L2 U L' B' U' R' U' F
F2 R2 F' R' L2 F2 R' L' F R2 F' B2 U2 L2 F L2 B' U2 R' B2 U' F' L2 D'
(D L2 F U) //EO (B2 R) F2 R2 F' L //DR 10+4 2c4e (U2 B L2 F' L2 U2 [B' U2 B']) //HTR (R L F2 R L') //leave slice [ ] = F B2 R2 F' //solve slice (+1)
R' U' F D' F L U D R2 L' F' U2 D2 F U2 B2 L2 U L' B' U' R' U' F
F2 R2 F' R' L2 F2 R' L' F R2 F' B2 U2 L2 F L2 B' U2 R' B2 U' F' L2 D'
(D L2 F U) //EO (B2 R) F2 R2 F' L //DR 10+4 2c4e (U2 B L2 F' L2 U2 [B' U2 B']) //HTR (R L F2 R L') //leave slice [ ] = F B2 R2 F' //solve slice (+1)
R' U' F D' F L U D R2 L' F' U2 D2 F U2 B2 L2 U L' B' U' R' U' F
F2 R2 F' R' L2 F2 R' L' F R2 F' B2 U2 L2 F L2 B' U2 R' B2 U' F' L2 D'
(D L2 F U) //EO (B2 R) F2 R2 F' L //DR 10+4 (U2 B L2 F' L2 U2 [B' U2 B']) //HTR (R L F2 R L') //leave slice [ ] = F B2 R2 F' //solve slice (+1)
R' U' F D' F L U D R2 L' F' U2 D2 F U2 B2 L2 U L' B' U' R' U' F
F2 R2 F' R' L2 F2 R' L' F R2 F' B2 U2 L2 F L2 B' U2 R' B2 U' F' L2 D'
(D L2 F U) //EO (B2 R) F2 R2 F' L //DR 10+4 (U2 B L2 F' L2 U2 [B' U2 B']) //HTR (R L F2 R L') //leave slice [ ] = F B2 R2 F' //solve slice (+1)
R' U' F D F' U L2 U2 B2 D' B2 L2 B2 U2 R B' F R2 B U' L2 U' R' U' F
U' F' U2 F2 U2 R2 F L2 U2 F' L2 D2 L2 D2 L F D2 R2 F2 U R D B'
U' (B D' R' U') //EO (F2 R2 D2 F' L') //DR 10+3 4c4e F' (D2 L2 D2 L2 [B L2 D2 B']) //HTR (R2 U2 F2 U2) //leave slice [ ] = F U2 L2 F' //solve slice (+0) DR is actually 22 optimal and it would've been more or less the best thing on the scramble.