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More Than One Cube Shanghai 2026

2026-06-06 ~ 2026-06-07
Doug Li
Non-participant
Round 1
Attempt 1
Scramble
R' U' F L2 D' U2 B2 U' L R B' R' B F' D' F U B' R2 F2 R' U' F
Results
24
B L' D' B2 D F D' B2 L U2 L' D L F D2 R' D2 R D' F D2 F2 L F2
B L' F # L U2 @   // 2x2x2 on UBR (5/5)
(F2 L')           // 4e (2/7)
F D2 R' D2 R      // EO on LR-axis (5/12)
D' F D2 F2        // all but 5c (4/16)
@ = [U2, L' D' L] // insert 3c comm (8-4/20)
# = [F', D' B2 D] // insert 3c comm (8-4/24)
0
0
0
Attempt 2
Scramble
R' U' F U F2 L2 D L2 B2 U2 F2 D' B2 F' R' U' R' D2 B2 U' R' B D2 R' U' F
Results
21
R' D2 R U R' U' D2 R' B R' B2 L2 F' U' F D F' U' D B' U2
(U2 B U2)         // sq on L (3/3)
(D' F D' @ L2)    // 2x2x3 on FL (4/7)
(B2 R B' R2)      // F2L-1p on F-UR (4/11)
(R' U R U')       // all but 2c2c (4-1/14)
([U, R' D2 R])    // 3c comm (8-4/18)
@ = [D, F' U' F]  // insert 3c comm (8-5/21)
0
0
0
Attempt 3
Scramble
R' U' F U2 F' U2 L2 R2 B' U2 L' D' B2 F R D B' U B' L B D' R' U' F
Results
24
U' F R U' B U2 R' F R B' R' F2 L2 U2 L' F U' D B' L' D2 R2 F B2
(B2)                 // 2p (1/1)
(F' R2 D2 L B D' F') // 2x2x3 on DR (7/8)
(F U F' L U2 L2)     // F2L-1e on D-FL (6-2/12)
(F R B @ U2 B')      // make blocks (5/17)
(U R' F' U)          // all but 3c (4/21)
@ = [B', R' F R]     // insert 3c comm (8-5/24)
0
0
0
Round 2
Attempt 1
Scramble
R' U' F L' B2 U' L D2 B U2 L2 D L U2 B2 D' B2 L2 D2 L2 U2 B' R' U' F
Results
22
F' U2 R' D' R2 F' B2 R2 U2 F' R2 U2 R U R U2 F R U2 R' U2 F'
F' U2 R' D' R2 B2 F2 // X-Cross on D\BL (7/7)
F R2 U2 F'           // 2p (4-1/10)
R2 U2 R U R          // 1x2x3 on Rd, giving F2L-1c on D-FL (5/15)
U2 F R U2 R' U2 F'   // direct finish (7/22)
0
0
0
Attempt 2
Scramble
R' U' F D B2 U F2 R' F2 B U F U2 R2 B2 U' L2 F2 D R2 U2 F' R' U' F
Results
21
L2 D' F' D R' B D' R F' R' B' R F2 U B2 L U' D2 F' B U'
(U F B' U)    // pseudo 2x2x2 on UFR (4/4)
(D2 L' B2 U') // 2x2x3 on UR (4/8)
L2 D' F' D F  // F2L-1p on R-DF (5/13)
F' (F')       // free shift for 1p (1-2+1/13)
R' B D' B' R  // F2L on U, leaving 3c on D (5/18)
[R' B R, F']  // 3c comm, -1 on inverse (8-4-1/21)
0
0
0
Attempt 3
Scramble
R' U' F L2 D U F2 B' L2 R2 B' R U' B F' R U L D' R' U' F
Results
25
D L F L F' L' B D' B L B L' D2 F2 B D R' F' L F D' F' D L' D2
(D F D R D' F2) // easy X-Cross on U\FR (6/6)
D L F L F' L'   // 2nd pair on FLu (6/12)
B D' B'         // 3rd pair on BLu (3/15)
(B' D2 B)       // sq on Dfr, giving F2L-1p on F-DL also (3/18)
(B' L B' L' B2) // ZBLS + EP-skip, leaving 3c on B, -1 on normal (5-2-1/20)

skel: D L F L F' L' B D' B L B L' D2 B F2 D R' D' @ F' D'
@ = D F' L F D' F' D L' D' F // insert COLL for 3c (10-5/25)
0
0
0
Round 3
Attempt 1
Scramble
R' U' F L2 R2 F' D2 B L2 F' L2 D2 F2 U2 R D2 L2 U' B' L' R' U' R' U' F
Results
23
L U2 L2 B' R2 L2 D L2 D F' B2 U' F U D B2 U' F' U F L' B' U2
L (U2 B L)        // EO on LR-axis (1+3/4)
(B2 D' B2 D2 R2)  // 2x2x2 on DFR (5/9)
(D L2 D' @)       // sq on Ldb (3/12)
(L2 B L2)         // F2L-1tc on D-BR (3/15)
(U2)              // all edges, leaving 3c+2tc (1/16)
@ = [D L2 D', R2] // insert 3c to get rid of 2tc (8-9/15)

skel: L U2 L2 B' L2 R2 D L2 D B2 D # B2 L' B' U2
# = [D', F' U' F] // insert 3c comm (8-2/21)

rewrite: L U2 L2 B' L2 R2 D L2 D B2 F' U' F D F' U $ F B2 L' B' U2
$ = [U' F U, B2]  // insert 3c comm (8-6/23)
0
0
0
Attempt 2
Scramble
R' U' F L2 U' R2 D' U2 B2 D2 U L2 F2 R' B F' U L' B L' R2 D U2 R' U' F
Results
24
B D' B2 L D' R B U' B' R2 B2 L F' L' B2 L2 F' U L' U' F' L' F' R
// knew there was a 17 on this going in
// tried some desparate lines to get something good

B D' B2 L D'        // 2x2x2 on DBR (5/5)
L                   // pair on BLd + Cross on B (1/6)
R' (R')             // shift for different case (1+1/8)
(F L F U L U' F L') // F2L-1p on B-DR (8/16)
(F R2) R2           // edge on DF + shift (2+1-1/18)
L' B U' B' L        // all edges, leaving 3c (5-2/21)

skel: B D' B2 L D' R B U' B' L R2 F' @ L F' U L' U' F' L' F' R
@ = [F, L' B2 L] // insert 3c comm (8-5/24)
0
0
0
Attempt 3
Scramble
R' U' F L B2 D2 R' U2 D2 F' R D' R B2 U2 R D2 R D2 F2 D2 F2 R' U' F
Results
23
L' U' F2 U2 B U' F U F2 B' U2 R F2 R2 U2 B' R F B2 R' B2 L2 U2
(U2 L2 B2 R B') L'       // 2x2x2 on DBL (5+1/6)
(F' B' R' B U2 R2 F2 R') // 2x2x3 on DB + EO on LR-axis (8-1/13)
(U2 F2 U')               // F2L-1p on B-UL (3/16)
(F' @ U' F2 U)           // F2L on B, leaving 3c on F (4/20)
@ = [F, U B U']          // insert 3c comm (8-5/23)
0
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0