R' U' F L2 F2 L2 F U2 F D2 L2 U2 F L2 D F D2 F' L' B2 F D B2 R' U' F
L' U B' U2 L2 F D' F' D F D' F2 D2 R' D2 R D F L D L' D' L D' L' B' U' L
L' U F D2 B2 // blocks (5/5) (L') // moar blox (1/6) R2 U2 // arrange blocks (2/8) F' D F2 D' F' // set up edges (5/13) U L2 U2 // ab5c (3/16) Skeleton: L' # U F D2 B2 @ R2 U2 F' D F2 D' F' U L2 U2 L @ = [B2, L' F L] // 2 cancel # = [L F2 L', B2] // 2 cancel (16-4/28) Missed optimal insertions (26 moves) because I'm dumb. Another 28-mover (the one I actually wrote down, because ZBLL style points): (L' U B) // two squares + pair (3/3) L' U B' U2 L2 // eoxxcross (5/8) F D' F' D F D' F2 D' F // F2L (9/17) F' D' R' D2 R D F L D L' D' L D' L' // optimal ZBLL (14-3/28)
R' U' F D2 B2 D2 B2 F' U2 R2 D2 L2 B L' U2 R2 U' R' F L D2 L2 F' R' U' F
L2 U R F D' F U2 D R U' R' U' F' U F U' B U' B' U F R B' U B2 R2 U' L' U R2 U' L U'
(U2 B2 U' B) // pseudo222 + two pairs (4/4) L2 U R F D' F D // pseudo223 (7/11) (R' F' U' B U B') // xxxcross (6/17) (U F' U' F U R U R' U2) // ZBLS; ab3c (9/26) Skeleton: L2 U R F D' F D U2 R U' R' U' F' U F U' B U' B' U F R B' U B2 @ U2 @ = [R2, U' L' U] // 1 cancel (8-1/33) 26-move ab3c isn't that good, but I was kinda desperate. (I think? I actually don't remember much of what went on at the comp because I've been so sleep deprived lately.) Backup (36 moves, but ZBLL style points again!): F' (B L2 B2) R' // xcross (5/5) F L F' L2 U L U' // second slot (7/12) B' U B U2 F' L' F U // eo + third slot (8/20) L' F L F' // last slot (4/24) U L U' L F2 D F2 D' L' D' L D // optimal ZBLL (12/36)
R' U' F L2 R2 D2 R2 U' B2 R2 D L2 D' U L D' F' D2 U R' U L' F2 R' U' F
D L2 D F2 L F' L' F2 L D F D' F2 U' F D2 F' U F D' F D2 F D' F' R2 F2 B2
I immediately saw the three-move 222 block on inverse after doing the scramble, but my first solution (29) started with the normal scramble anyway. First solution (29): L B2 R' B' R' @ B // pseudo223 (6/6) (L2) // align (1/7) (F2 U L R' F' L' R) // eo + F2L-1 (7/14) (F U F' U2 F U F' U' F U2) // F2L; ab3c (10/24) @ = [R', B L' B'] // 3 cancel (8-3/29) Second solution (28): (F2 B2 R2) // 222 (3/3) (F D F' D) // pseudo223 + three pairs (4/7) D L2 D F' L // eo + F2L-1 (5/12) L' F' L F' L' F2 L // tripod (7-3/16) D F D' F' D F D' // edges; ab3c (7-1/22) Skeleton: D L2 D F2 L F' L' F2 L D F D' F' @ D F D2 F D' F' R2 B2 F2 @ = [F' U' F, D2] // 2 cancel (8-2/28) Also found an OCLL skip into J perm based on the above start, but it's 30 moves and I found it after the 29-move solution, so it's useless. (F2 B2 R2 F D F' D) D L2 D F' L // above (12/12) F' D F2 D' F2 D F D' // F2L (8/20) R2 D' F' D R2 U' B U' B' U2 // J perm (10/30) For some reason I didn't think to check (L2 R2 B2) as a start even though I had a lot of time left.